There have been a few requests to support “auto-performs” (sending commands to the IRC server after connection that the user types into a box or whatever). Personally I find this to be:
I additionally don’t like this idea since it requires us to have commands for all the common tasks you’d want to do in an auto-perform (or support sending absolutely raw messages to the server, which we actually do already in the /quote command). Essentially what I just described is writing our own scripting language…that seems pointless (and frankly, I have better things to do). I’m hoping to convince you with this post (and maybe a series of posts) that auto-performs aren’t necessary and a trivial restartless extension can replace them.
Part of the desire to replace the libpurple IRC protocol plugin with a new JavaScript one built specifically for Instantbird (which is also now used in Thunderbird!) was to make the protocol fully extensible. There are many revisions and unofficial extensions to IRC and we might not necessarily want to support them all (especially if they only apply to a single network). Allowing all parts of the protocol implementation to be touched and extended seemed like a great way to handle this.
Initially I tried to do this by making the IRC account into an XPCOM component (well it is one already, it’s an prplIAccount, but I meant an IRC specific one: implementing ircIAccount, if you will). Unfortunately, this seemed to have a lot of overhead and got complicated extremely quickly. Anything I’d want to touch from a message handler (wait, wait…what’s a handler?! I’ll get back to that) would need to have methods written and exposed to access internal data of the account…does that sound very extensible to you? Well, it doesn’t to me…
Onto design two! (Well actually my first design…) Lots of JavaScript objects! The entire protocol is implemented as a set of JavaScript objects and the handlers directly touch and modify the account’s data (of course there’s methods for abstraction, etc.). This means that an extension has absolutely FULL access to every about an account…this also means an extension could seriously mess with and cause the protocol to stop working or do really crazy things, etc. Unfortunately there isn’t really a way to avoid that. Hopefully people write good code.
I’m going to go into an aside about messages right now, even though it doesn’t quite seem relevant yet. It will. IRC has a bunch of sub-protocols embedded within the IRC protocol (see the link above about unofficial extensions). We attempt to parse all the string messages and make pretty JavaScript objects out of them. I’ve actually identified five (yes, count that: five) different sub-“protocols” within IRC that we deal:
Briefly what happens when we receive a raw message over the wire, we create an ircMessage object out of it using a variety of regular expressions. This object has a variety of fields (see the link for details), including the command, who sent the message and the parameters.
If the message is identified as a CTCP message, we then morph the ircMessage into a CTCPMessage, which can be morphed into a DCCMessage. Additionally, a 005 reply can be parsed into a isupportMessage. And last, but not least, a received PRIVMSG can also be parsed into a ServiceMessage. Each of these extends the IRC message without destroying information. (Yes, I’m realizing now that my choice of whether to use capitals is all messed up…)
Well, why do we care…? By preparsing the strings into objects (as defined by any “specifications” that exist), we keep extensions from having to parse messages over and over again from strings.
A handler is simply what I call the object that contains the methods to deal with an incoming message. Pretty much, you get to say “Only send me ISUPPORT messages!” or “Only send me CTCP messages!” and voila, you only get that type of message. Each message type has a field that is used to choose the method to run (for the IRC messages, the “command”, for CTCP the “CTCP command”, ISUPPORT the “parameter”, etc.) This sounds a lot more complicated than it is, I think a brief example is in order:
var ircSimpleExample = {
// The name here is really only used in error messages.
name: "IRC Simple Example",
// Slightly above the default priority so we run before the main IRC handler.
priority: ircHandlers.DEFAULT_PRIORITY + 10,
// Run this for all accounts (note that the 'this' object in this method is
// the JavaScript account object.
isEnabled: function() true,
// The commands we want to handle. For each of these, the account object is
// bound to 'this' and the single parameter is of the type that you've
// registered your handle.
commands: {
"001": function(aMessage) {
// At the 001 response we've successfully connected to the server.
// Send an IDENTIFY command to NickServ.
this.sendMessage("PRIVMSG", ["NickServ", "IDENTIFY <your password>"]);
// Return false so the default handler still runs.
return false;
}
}
}
Just like that we’ve designed a handler! Whenever the 001 method is received from the server, this function will run and attempt to identify with the NickServ (of course this could use a bit more security on it, but it’s to demonstrate the possibilities). (The sendMessage function takes the command to send and an array of parameters to send.)
As this is already a long post, I think I’ll cut this off now and continue this at another time, but I hope I’m beginning to convince you that allowing direct access to the account and protocol implementation is a more powerful (and even simpler in many ways, in my opinion) alternative to “auto-performs”. The one major downside I see to this, is that it requires a bit more understanding of the actual protocol level implementation, I don’t feel that knowing you need to use “PRIVMSG” as a command instead of /msg is a huge issue, however.